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	<title>Comments on: The future of Wine sound</title>
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	<link>http://yokozar.org/blog/archives/178</link>
	<description>A blog about Ubuntu, Wine, and the occasional other interest</description>
	<lastBuildDate>Sun, 01 Aug 2010 04:49:30 -0700</lastBuildDate>
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		<title>By: Sawn</title>
		<link>http://yokozar.org/blog/archives/178/comment-page-1#comment-6878</link>
		<dc:creator>Sawn</dc:creator>
		<pubDate>Thu, 22 Jul 2010 23:25:43 +0000</pubDate>
		<guid isPermaLink="false">http://yokozar.org/blog/?p=178#comment-6878</guid>
		<description>great article about &#039;&lt;a href=&quot;http://yokozar.org/blog/archives/178&quot; rel=&quot;nofollow&quot;&gt;The future of Wine sound&lt;/a&gt;&#039;,. Thanks</description>
		<content:encoded><![CDATA[<p>great article about &#8216;<a href="http://yokozar.org/blog/archives/178" rel="nofollow">The future of Wine sound</a>&#8216;,. Thanks</p>
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		<title>By: YokoZar</title>
		<link>http://yokozar.org/blog/archives/178/comment-page-1#comment-4781</link>
		<dc:creator>YokoZar</dc:creator>
		<pubDate>Tue, 16 Feb 2010 00:26:09 +0000</pubDate>
		<guid isPermaLink="false">http://yokozar.org/blog/?p=178#comment-4781</guid>
		<description>Endre, if you read my comment at the bug report I explain how not including the winepulse driver was a conscious decision on my part as a result of testing.  This is part of my responsibility as a packager.  Listening to upstream is another part, and the consensus among the Wine developers is &quot;no, don&#039;t.&quot;

At any rate, it wasn&#039;t ready in time for Karmic, and I&#039;ve been reevaluating it again in the Lucid cycle.  For now, though, I&#039;m waiting on Maarten Lankhorst&#039;s OpenAL patches, which as I understand are very near ready for inclusion.</description>
		<content:encoded><![CDATA[<p>Endre, if you read my comment at the bug report I explain how not including the winepulse driver was a conscious decision on my part as a result of testing.  This is part of my responsibility as a packager.  Listening to upstream is another part, and the consensus among the Wine developers is &#8220;no, don&#8217;t.&#8221;</p>
<p>At any rate, it wasn&#8217;t ready in time for Karmic, and I&#8217;ve been reevaluating it again in the Lucid cycle.  For now, though, I&#8217;m waiting on Maarten Lankhorst&#8217;s OpenAL patches, which as I understand are very near ready for inclusion.</p>
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		<title>By: Per</title>
		<link>http://yokozar.org/blog/archives/178/comment-page-1#comment-4780</link>
		<dc:creator>Per</dc:creator>
		<pubDate>Mon, 15 Feb 2010 22:39:42 +0000</pubDate>
		<guid isPermaLink="false">http://yokozar.org/blog/?p=178#comment-4780</guid>
		<description>The only way I&#039;ve got sound to work almost flawlessly in Wine is to use OSS. It runs pretty well, and sounds really good. I run Steam-games like Source-games and Fallout 3, I run Spotify etc. Unfortunately OSS aren&#039;t very well supported in various Linux-apps, for example; one needs to reactivate ALSA to run most sound editing apps. And if one does that, the sound in Wine is back to buggy again. It&#039;s a catch 22. And it&#039;s tiresome to switch back and forth between various sound architectures. Pulseaudio ain&#039;t worth mentioning, it&#039;s buggy as hell. To me, sound is still a major showstopper for a total Linux switch. It should be the highest priority to unite around ONE sound architecture that everyone has to use, app makers and distros alike, fragmentation is evil.</description>
		<content:encoded><![CDATA[<p>The only way I&#8217;ve got sound to work almost flawlessly in Wine is to use OSS. It runs pretty well, and sounds really good. I run Steam-games like Source-games and Fallout 3, I run Spotify etc. Unfortunately OSS aren&#8217;t very well supported in various Linux-apps, for example; one needs to reactivate ALSA to run most sound editing apps. And if one does that, the sound in Wine is back to buggy again. It&#8217;s a catch 22. And it&#8217;s tiresome to switch back and forth between various sound architectures. Pulseaudio ain&#8217;t worth mentioning, it&#8217;s buggy as hell. To me, sound is still a major showstopper for a total Linux switch. It should be the highest priority to unite around ONE sound architecture that everyone has to use, app makers and distros alike, fragmentation is evil.</p>
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		<title>By: Endre Stølsvik</title>
		<link>http://yokozar.org/blog/archives/178/comment-page-1#comment-4726</link>
		<dc:creator>Endre Stølsvik</dc:creator>
		<pubDate>Wed, 10 Feb 2010 19:57:01 +0000</pubDate>
		<guid isPermaLink="false">http://yokozar.org/blog/?p=178#comment-4726</guid>
		<description>I agree TOTALLY with @unproductive_wine_devs above. There *is* a patch that fixes all problems, at least for Ubuntu as it stands. But it is not applied.

So a &quot;short term gain&quot; of about, well, OVER ONE YEAR, is not enough to make the Wine devs happy - no, lets start all over again instead - on a completely uncertain time schedule.

How arrogant. How stupid.

https://bugs.launchpad.net/ubuntu/+source/wine/+bug/371897</description>
		<content:encoded><![CDATA[<p>I agree TOTALLY with @unproductive_wine_devs above. There *is* a patch that fixes all problems, at least for Ubuntu as it stands. But it is not applied.</p>
<p>So a &#8220;short term gain&#8221; of about, well, OVER ONE YEAR, is not enough to make the Wine devs happy &#8211; no, lets start all over again instead &#8211; on a completely uncertain time schedule.</p>
<p>How arrogant. How stupid.</p>
<p><a href="https://bugs.launchpad.net/ubuntu/+source/wine/+bug/371897" rel="nofollow">https://bugs.launchpad.net/ubuntu/+source/wine/+bug/371897</a></p>
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		<title>By: DrHalan</title>
		<link>http://yokozar.org/blog/archives/178/comment-page-1#comment-4642</link>
		<dc:creator>DrHalan</dc:creator>
		<pubDate>Tue, 02 Feb 2010 16:43:49 +0000</pubDate>
		<guid isPermaLink="false">http://yokozar.org/blog/?p=178#comment-4642</guid>
		<description>@Nexon: I want to know that too!

Is there a git branch or somethign to checkout the development of OpenAL In wine?</description>
		<content:encoded><![CDATA[<p>@Nexon: I want to know that too!</p>
<p>Is there a git branch or somethign to checkout the development of OpenAL In wine?</p>
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		<title>By: Bill Gates</title>
		<link>http://yokozar.org/blog/archives/178/comment-page-1#comment-4521</link>
		<dc:creator>Bill Gates</dc:creator>
		<pubDate>Wed, 20 Jan 2010 17:23:49 +0000</pubDate>
		<guid isPermaLink="false">http://yokozar.org/blog/?p=178#comment-4521</guid>
		<description>I&#039;m with Nexon - when can we expect to see a version of Wine with integrated OpenAL?</description>
		<content:encoded><![CDATA[<p>I&#8217;m with Nexon &#8211; when can we expect to see a version of Wine with integrated OpenAL?</p>
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		<title>By: Psy[H[]</title>
		<link>http://yokozar.org/blog/archives/178/comment-page-1#comment-4464</link>
		<dc:creator>Psy[H[]</dc:creator>
		<pubDate>Sat, 16 Jan 2010 08:08:35 +0000</pubDate>
		<guid isPermaLink="false">http://yokozar.org/blog/?p=178#comment-4464</guid>
		<description>I hope they would not waste resources for something like pulseaudio. 
Current pulseaudio craze will pass when insanity of the concept becomes obvious. A big and heavy additional layer, far outside the kernel, that would mix all the sound in low latency, even under high cpu load, and output it through existing soundsystem (alsa)? Nonsense.  Its latency is so big that it is even noticeable with naked ear. For some apps it just garbles sound. Run doom in dosbox, or zynaddsubfx and hear for yourself. 
That is what happens when someone adds additional layer of mess to cover existing mess.
Why not to improve alsa? why stack the new problem over it and send sound through both?</description>
		<content:encoded><![CDATA[<p>I hope they would not waste resources for something like pulseaudio.<br />
Current pulseaudio craze will pass when insanity of the concept becomes obvious. A big and heavy additional layer, far outside the kernel, that would mix all the sound in low latency, even under high cpu load, and output it through existing soundsystem (alsa)? Nonsense.  Its latency is so big that it is even noticeable with naked ear. For some apps it just garbles sound. Run doom in dosbox, or zynaddsubfx and hear for yourself.<br />
That is what happens when someone adds additional layer of mess to cover existing mess.<br />
Why not to improve alsa? why stack the new problem over it and send sound through both?</p>
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		<title>By: Nexon</title>
		<link>http://yokozar.org/blog/archives/178/comment-page-1#comment-4451</link>
		<dc:creator>Nexon</dc:creator>
		<pubDate>Fri, 15 Jan 2010 00:18:18 +0000</pubDate>
		<guid isPermaLink="false">http://yokozar.org/blog/?p=178#comment-4451</guid>
		<description>Is there something like a &quot;Roadmap&quot; for the OpenAL-Integration?</description>
		<content:encoded><![CDATA[<p>Is there something like a &#8220;Roadmap&#8221; for the OpenAL-Integration?</p>
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		<title>By: thomy44</title>
		<link>http://yokozar.org/blog/archives/178/comment-page-1#comment-4343</link>
		<dc:creator>thomy44</dc:creator>
		<pubDate>Thu, 07 Jan 2010 17:51:12 +0000</pubDate>
		<guid isPermaLink="false">http://yokozar.org/blog/?p=178#comment-4343</guid>
		<description>I think in the same way like Stoffe,

Linux with a perfect wine for win32 games would be THE KILLERapp!!!
Especially the young Gamer generation is curious...

It would be the same like Mozillas Firefox.... its killing the fucking IE ! Because it absolutely compatible. And lets see, Open Office will kill microsofts office!

So, thanks for working at the wine sound!</description>
		<content:encoded><![CDATA[<p>I think in the same way like Stoffe,</p>
<p>Linux with a perfect wine for win32 games would be THE KILLERapp!!!<br />
Especially the young Gamer generation is curious&#8230;</p>
<p>It would be the same like Mozillas Firefox&#8230;. its killing the fucking IE ! Because it absolutely compatible. And lets see, Open Office will kill microsofts office!</p>
<p>So, thanks for working at the wine sound!</p>
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		<title>By: unproductive_wine_devs</title>
		<link>http://yokozar.org/blog/archives/178/comment-page-1#comment-4334</link>
		<dc:creator>unproductive_wine_devs</dc:creator>
		<pubDate>Thu, 07 Jan 2010 00:21:05 +0000</pubDate>
		<guid isPermaLink="false">http://yokozar.org/blog/?p=178#comment-4334</guid>
		<description>to me it seemed like:
- I want to make a pulseaudio driver to put into wine and are really motivated to do it!!
devs - no. (insert idiotic reason here)

way to kill motivation... if he wouldn&#039;t maintain it you simply remove the driver again saying it&#039;s because of resource problems. I guarantee you would get someone motivated to maintain it within a week of publishing that. Now, instead of *fixing* the problem you are basically saying:
- let other people deal with it.
or am i wrong and everything would get fixed if you made an openal driver? if so please tell me because this certainly seems inane.

PS: the pulseaudio guy seem to have proven himself already if &quot;R&quot; is right.</description>
		<content:encoded><![CDATA[<p>to me it seemed like:<br />
- I want to make a pulseaudio driver to put into wine and are really motivated to do it!!<br />
devs &#8211; no. (insert idiotic reason here)</p>
<p>way to kill motivation&#8230; if he wouldn&#8217;t maintain it you simply remove the driver again saying it&#8217;s because of resource problems. I guarantee you would get someone motivated to maintain it within a week of publishing that. Now, instead of *fixing* the problem you are basically saying:<br />
- let other people deal with it.<br />
or am i wrong and everything would get fixed if you made an openal driver? if so please tell me because this certainly seems inane.</p>
<p>PS: the pulseaudio guy seem to have proven himself already if &#8220;R&#8221; is right.</p>
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